Acrolith

ACROLITH (Small-Large Homunculi [Psionic Construct])

CLAN AFFINITIES
Defenses: Fortitude
Skills: Concentration (Sta), Endurance (Sta), Any 2 Skills of any 2 Abilities
Proficiencies: Philosophy, Artistry, Build

RACIAL QUALITIES [7]
Wood and Stone: You’re body is made made of wood and Stone making you very tough (Enhanced Toughness 1, Noticeable [Stone and wood], Permanent) [1]
Acrolith Purpose: 2 Power Points to spend on Edges or Powers, including mutations, which always affect your appearance and should have the Noticeable Flaw [2]
Living Construct: You are immune to many things that affect organic beings (Immunity, Disease 1, Poison 1, Suffocation 1, Sleep 1, Starvation or Thirst 1, Heat 1, Cold 1, Radiation 1, Pressure 1, Vacuum 1) [10]
Daily Maintenance: You age at a slower rate, and have a longer lifespan, but also heal from damage slower. In addition, you gain Resistance against Aging and Healing effects unless they Affect Objects. You must also perform daily maintenance or suffer disadvantage per day missed (Immunity, Aging 1, Healing 1, Half Effect, Activation [Short Rest to Self Repair], Check Required [Easy, DC 10, repair damage as if Healed], Quirk [If missed or check failed, suffer 1 disadvantage per day]) [-5]
Astral Consciousness: You do not have a true soul, instead your consciousness was created from bits of the Astral Sea bound to your constructed body and you can not be truly killed by ordinary means. Instead you become broken and your consciousness will reawaken if your body is repaired. (Immortality 1, Limited: Requires someone to spend an amount of time repairing you equal to the time it would normally take to revive. Quirk: Impaired for a time equal to the amount of time taken to be repaired, Quirk: Repair check per day of repairs required, DC Hard, modified by damage sustained) [0]
Acrolith Flaw: You must take an additional hubris at 1st level. The Power Point awarded by this hubris is already spent on racial abilities (Hubris) [-1]
Racial Edges [0]

  • Diehard
  • Shake it Off
  • Benefit (Negative): No Sense of taste [-1]
  • Benefit (Negative): Your Motivation Complication is not your own, but your Creators, you are compelled to interact with it, but do not gain Destiny for doing so [-1]

CULTURAL QUALITIES [3]
Languages: Common, Edem or Creator’s [0]
Skills: 2 Heritage Ranks each to any 2 Affinity Skills available to this Clan [2]
Proficiencies: 2 Heritage Ranks each to any 2 Affinity Proficiencies available to this Clan [1]

CLAN DESCRIPTION
Description: Acroliths appear as humanoids, but can be crafted to appear more like a beast, created from various woods, metals, and stones and can be quite physically diverse, averaging between three and nine feet tall with slight to brawny builds. They have eyes carved into their face, and usually a mouth, but typically no discernible nose or ears. Acroliths tend to have various features depending on their Acrolith Purpose. Facial and body hair is nonexistent. Though asexual, their personalities can be either masculine or feminine, and some may even be crafted to appear more feminine.

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