GRAEAE (Medium-Large Somnium [Dream World/Under World])

Defenses: Fortitude
Skills: Composure (Wis), Concentration (Sta), Deception (Cha), Endurance (Sta), Insight (Wis), Intuition (Cha)
Proficiencies: Occult, History

All Senses: Far Sight (Senses, Dimensional 2 [The Celestial Harmony], Noticeable [Cloudy White Third Eyelid when using Far Sight], Sustained) [1]
Curious Nature: You can impose some debilitating conditions on a target who speaks to you by making a Court Attack. The target resists with Will defense, and if failed is inflicted with the Entranced, Compelled, or Controlled conditions per cumulative degrees of failure (Affliction 1, Cumulative, Sense Dependent [Auditory, Must speak to be affected]) [1]
Death Sight: You can either see the past or future of a creature where a death is involved (Senses [Postcognition or Precognition], Limited 3 [Creatures only, Must be looking at, Only see events with death]) [1]
Watchful Eye: You can leave behind any of your three eyes and see and even hear through them (Remote Sensing 1 [Visual Auditory], Simultaneous, Continuous, Feedback, Medium [You can leave eyes somewhere and see and hear through them if within range], Noticeable [It’s an eye]) [1]
Surreal Potential: 2 Power Points to spend on additional Powers, including mutations, which always affect your appearance and should have the Noticeable Flaw [2]
Longevity: Once you reach maturity you age at a slower rate, and have a longer lifespan. In addition, you gain Resistance against Aging effects (Immunity, Aging 1, Half Effect) [1/2]
Healthy: You almost never get sick. In addition, you gain Resistance against Disease effects (Immunity, Disease 1, Half Effect) [1/2]
Tainted by Terror: Choose a diet, your appearance and abilities are strongly dictated by what you eat [2]
Graeae Nature: You must take an additional hubris at 1st level. The Power Point awarded by this hubris is already spent on racial abilities (Hubris) [-1]
Racial Edges [-1]

  • Quirk (Eyes): If your eyes are all destroyed you lose your Death Sight and Watchful Eye abilities until replaced with someone else’s of the same size [-1]

Variations: Some Graeaes are more bizarre and startling than others, gaining an additional 1 power point to spend on Surreal Potential but also gain the negative Racial Edge below [0]

  • Benefit (Startling): You suffer -1 Disadvantage to interactions with creatures who are not from the Somnium Tribe [-1]

Languages: Common, Ogrik or Somnium [0]
Skills: 2 Heritage Ranks each to any 2 Affinity Skills available to this Clan [2]
Proficiencies: 2 Heritage Ranks each to any 2 Affinity Proficiencies available to this Clan [1]

Description: Graeaes average between five and eight feet tall with wiry to brawny builds, and skin and hair shades much like humans, though some might even have shades of red, purple, blue, or green instead, and eye colors of blue, gray, green, red, amber, or yellow typically, that become cloudy white when using their Far Sight. Graeaes have three eyes, though occasionally they will not match and may even be borrowed from other creatures and one or two might be missing from their sockets. Graeaes tend to have various features depending on their Surreal Potential. Appearance can vary drastically depending on the diet of a Graeae. Maids tend to have skin of paler shades of the above with some having an otherworldly beauty and grace about them with non existent to sparse facial and body hair. Crones tend to have skin of darker shades with some having a more bestial appearance both in face and body with average to very thick facial and body hair, or even fur. Hags tend to have skin of very pale, almost sickly shades with all having a more monstrous appearance both in face and body, their hair becoming stringy and greasy with sparse to non existent facial and body hair, or fur as it begins to fall out replaced with warty bumps in most instances.

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