INVOKER (Order Controller)
Choose this Path to play an intelligent Order character who is more strategy focused who wields an ancient rune staff covered in esoteric symbols granting them great power of creation or destruction or namer who manipulates those he possesses the true name of.
Vibe: True Names and the first words both hold power, and I know your name now.
Descriptors: Names, Order, Words, Destruction, Creation
CONTROLLER
ROLE AFFINITIES
Granted Effect Types: Control, Attack
Trained Effect Type: Choose 1 from Defense, General, Movement, Sensory
Role Skills: Guile (Int), Ingenuity (Int)
Role Proficiency: Build
Role Defense: Reflex
ROLE DESCRIPTION
Description: Control is the name of the game, on the battlefield or in court, you strive to force your enemies into decisions you want them to make.
ORDER
SOURCE AFFINITIES
Effect Category: Supernatural
Powers Name: Incantations
Source Skills: Composure (Wis), Dexterity (Agl), Intuition (Cha), Investigation (Int)
Source Proficiencies: Linguistics, Politics
Language: Gargant
Tribe: Gargants
Plane: Nether World
Gods: Titans
Entities: Giants
SOURCE DESCRIPTION
Description: You use ancient words of power or runes, or possibly an implement of some kind like a staff, that allows you to access and tap into the structured power of the Nether World, a realm of order and rigidness. Your powers, or the ability to use them, come from that plane, allowing you to summon or manipulate energy, elements, or creatures from there. Your power might also come from a deal of some kind you have made with a powerful entity of the Nether World instead.
TYPICAL MAINTENANCE COMPLICATIONS
- Carve or paint runes for later use (Short Rest)
- Use an Implement
- Somatic, Verbal, or Material Components





