Nephilimish Creature

NEPHILIMISH CREATURE (Tiny-Huge Edem)

CLAN AFFINITIES
Defenses: Any 1 Defense
Skills: Any 2 Skills of any 3 Abilities
Proficiencies: Any 1 Lore and any 1 Non-Lore Proficiency

RACIAL QUALITIES [10]
Skills: 2 Heritage Ranks each to Any 2 Affinity Skills [2]
Nephilimish Potential: 5 Power Points to spend on additional Abilities, Defenses, Edges, Skills (Heritage Ranks), Proficiencies (Heritage Ranks), or Powers, including mutations, which always affect your appearance and should have the Noticeable Flaw [5]
Longevity: Once you reach maturity you age at a slower rate, and have a longer lifespan. In addition, you gain Resistance against Aging effects (Immunity, Aging 1, Half Effect) [1/2]
Healthy: You almost never get sick. In addition, you gain Resistance against Disease effects (Immunity, Disease 1, Half Effect) [1/2]
Racial Edges [2]
Luck
Benefit (Individuality): You have greater flexibility in your Racial Abilities and Affinities above

CULTURAL QUALITIES [0]
Languages: Common, Edem or a Regional Language [0]
Proficiencies: 2 Heritage Ranks each to any 2 Affinity Proficiencies [1]
Nephilimish Nature: You must take an additional hubris at 1st level. The Power Point awarded by this hubris is already spent on racial abilities (Hubris) [-1]

CLAN DESCRIPTION
Description: Nephilimish Creatures average between three and eight feet tall with slight to brawny builds, and skin and hair shades much like humans, and eye colors of blue, green, or brown typically. Nephilimish Creatures tend to have various features depending on their Nephilimish Potential. Facial and body hair can average from sparse to thick. Some Nephilimish Creatures may be beasts instead of humanoids.

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