RAPHAIM (Medium-Large Edem [Astral Sea/Under World])
CLAN AFFINITIES
Defenses: Reflex or Will
Skills: Athletics (Str), Deception (Cha), Dexterity (Agl), Intuition (Cha), Might (Str), Stealth (Agl)
Proficiencies: Occult, Build, An Expertise
RACIAL QUALITIES [7]
Strength from Shadows: You recover quickly from damage as long as you are in shadows (Regeneration 1, Source [Shadows]) [1]
Raphaim Potential: 4 Power Points to spend on additional Defenses, Edges, Proficiencies (Heritage Ranks), or Powers [4]
Longevity: Once you reach maturity you age at a slower rate, and have a longer lifespan. In addition, you gain Resistance against Aging effects (Immunity, Aging 1, Half Effect) [1/2]
Healthy: You almost never get sick. In addition, you gain Resistance against Disease effects (Immunity, Disease 1, Half Effect) [1/2]
Raphaim Nature: You must take an additional hubris at 1st level. The Power Point awarded by this hubris is already spent on racial abilities (Hubris) [-1]
Racial Edges [2]
- Diehard
- Fearless
CULTURAL QUALITIES [3]
Languages: Common, Edem or a Regional Language [0]
Skills: 2 Heritage Ranks each to any 2 Affinity Skills available to this Clan [2]
Proficiencies: 2 Heritage Ranks each to any 2 Affinity Proficiencies available to this Clan [1]
CLAN DESCRIPTION
Description: Raphaim average between five and nine feet tall with slight to Average builds, and skin and hair shades much like humans, though paler typically with a grayish or bluish tinge and an almost corpse like appearance, and eye colors of blue, green, or brown typically. Blood is blue or green in appearance. Facial and body hair can average from sparse to average.