RUNIC (Order Defender)
Choose this Path to play a resilient Order caster who is more defense focused who has learned and uses the ancient words or young rune scriber scratching out the runes passed down for generations with little knowledge of their origins.
Vibe: The old words hold power for those that know them.
Descriptors: Runes, Inscribe, Infuse, Protect, Guide
DEFENDER
ROLE AFFINITIES
Granted Effect Types: Defense, Control
Trained Effect Type: Choose 1 from Attack, General, Movement, Sensory
Role Skills: Concentration (Sta), Endurance (Sta)
Role Proficiency: Build
Role Defense: Fortitude
ROLE DESCRIPTION
Description: You focus on defense, not just for yourself, but for your friends as well, lending them whatever aid you can.
ORDER
SOURCE AFFINITIES
Effect Category: Supernatural
Powers Name: Incantations
Source Skills: Composure (Wis), Dexterity (Agl), Intuition (Cha), Investigation (Int)
Source Proficiencies: Linguistics, Politics
Language: Gargant
Tribe: Gargants
Plane: Nether World
Gods: Titans
Entities: Giants
SOURCE DESCRIPTION
Description: You use ancient words of power or runes, or possibly an implement of some kind like a staff, that allows you to access and tap into the structured power of the Nether World, a realm of order and rigidness. Your powers, or the ability to use them, come from that plane, allowing you to summon or manipulate energy, elements, or creatures from there. Your power might also come from a deal of some kind you have made with a powerful entity of the Nether World instead.
TYPICAL MAINTENANCE COMPLICATIONS
- Carve or paint runes for later use (Short Rest)
- Use an Implement
- Somatic, Verbal, or Material Components





