RUSALKA (Small-Medium Somnium [Dream World/Else World])

Defenses: Will
Skills: Athletics (Str), Concentration (Sta), Deception (Cha), Endurance (Sta), Might (Str), Presence (Cha)
Proficiencies: Nature, Compete, Perform

All Senses: Far Sight (Senses, Dimensional 2 [The Celestial Harmony], Noticeable [Cloudy White Third Eyelid when using Far Sight], Sustained) [1]
Mesmerizing Song: You can impose some debilitating conditions on a target who can hear you by making a Court Attack. The target resists with Will defense, and if failed is inflicted with the Entranced and Fatigued, Compelled and Exhausted, or Controlled and then Incapacitated conditions per cumulative degrees of failure (Affliction 1, Extra Condition, Cumulative, Limited: Follow commands only, Sense Dependent [Auditory, Must hear you to be affected]) [1]
Fin or Toxic: You have either fins and gills that allow you to live an aquatic life or A body fluid of your choice, chosen at creation, is toxic to others (Swimming 1 [Rank 0], Feature [Gills], Fins or Weaken 1 [Strength], Progressive, Slow 2 [Hours], Medium [A body fluid, chosen at creation, must be applied or consumed]) [1]
Prehensile Hair: You have long prehensile hair as an Extra Limb that is considered an “off-hand” (Extra Limbs 1) [1]
Environmental Control: You can manipulate your environment in some way, but will react to your emotional extremes (Environment 1 [2PP], Quirk: Uncontrollably activates during moments of emotional extremes) [1]
Surreal Potential: 2 Power Points to spend on additional Powers, including mutations, which always affect your appearance and should have the Noticeable Flaw [2]
Longevity: Once you reach maturity you age at a slower rate, and have a longer lifespan. In addition, you gain Resistance against Aging effects (Immunity, Aging 1, Half Effect) [1/2]
Healthy: You almost never get sick. In addition, you gain Resistance against Disease effects (Immunity, Disease 1, Half Effect) [1/2]
Tainted by Terror: Choose a diet, your appearance and abilities are strongly dictated by what you eat [2]
Rusalka Nature: You must take an additional hubris at 1st level. The Power Point awarded by this hubris is already spent on racial abilities (Hubris) [-1]
Racial Edges [-2]

  • Quirk (Voice): If your voice is damaged or lost you lose your Mesmerizing Song and Prehensile Hair abilities until restored [-1]
  • Quirk (Infatuation): Once per day this quirk can be activated as if you had either the Hot-Headed, Obsessive, Star Crossed or Reverse Star Crossed Hubris [-1]

Variations: Some Rusalka are more bizarre and startling than others, gaining an additional 1 power point to spend on Surreal Potential but also gain the negative Racial Edge below [0]

  • Benefit (Startling): You suffer -1 Disadvantage to interactions with creatures who are not from the Somnium Tribe [-1]

Languages: Common, Ogrik or Somnium [0]
Skills: 2 Heritage Ranks each to any 2 Affinity Skills available to this Clan [2]
Proficiencies: 2 Heritage Ranks each to any 2 Affinity Proficiencies available to this Clan [1]

Description: Rusalkas average between three and six feet tall with wiry to bulky builds, and skin and hair shades much like humans, though some might even have shades of red, purple, blue, or green instead, and eye colors of blue, gray, green, red, amber, or yellow typically, that become cloudy white when using their Far Sight. Rusalkas have long flowing hair that seems to move about on it’s own as if alive, and some might also have a set of fish like gills and fins, and will sometimes have scales covering other parts of their bodies. Rusalkas tend to have various features depending on their Surreal Potential. Appearance can vary drastically depending on the diet of a Rusalka. Maids tend to have skin of paler shades of the above with some having an otherworldly beauty and grace about them with non existent to sparse facial and body hair. Crones tend to have skin of darker shades with some having a more reptilian or piscine appearance both in face and body with non existent to sparse facial and body hair, but will have more scales than the Maid. Hags tend to have skin of very pale, almost sickly shades with all having a more monstrous appearance both in face and body, their hair becoming stringy and greasy with sparse to non existent facial and body hair, but could be covered or at least partially covered in scales.

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