SCOUT (Martial Agent)
Choose this Path to play an elusive Martial combatant who is more infiltration focused such as a wily forward scout or patient forest tracker.
Vibe: There’s some bandits hiding in the bushes up ahead, want to surprise them?
Descriptors: Perceptive, Stealthy, Quiet, Loner, Quick
AGENT
ROLE AFFINITIES
Granted Effect Types: Movement, Sensory
Trained Effect Type: Choose 1 from Attack, Control, Defense, General
Role Skills: Acrobatics (Agl), Stealth (Agl)
Role Proficiency: Artistry
Role Defense: Reflex
ROLE DESCRIPTION
Description: Your specialty is to get to places you shouldn’t be and see and hear things you probably shouldn’t, all while not being detected.
MARTIAL
SOURCE AFFINITIES
Effect Category: Extraordinary
Powers Name: Exploits
Source Skills: Athletics (Str), Dexterity (Agl), Endurance (Sta), Survival (Wis)
Source Proficiencies: Tactics, Compete
Language: None
Tribe: None
Plane: Natural World
Gods: None
Entities: None
SOURCE DESCRIPTION
Description: You believe in hard work, lots of it. Your powers come from training, whether your body or mind, through dedication and battle, both are sharpened and honed giving you a tactical edge.
TYPICAL MAINTENANCE COMPLICATIONS
- Daily Training (Short Rest)
- Eat a high calorie diet
- Maintain Equipment (Short Rest)





