VALA (Medium-Large Gargant [Nether World/Under World])

Defenses: Will
Skills: Athletics (Str), Concentration (Sta), Deception (Cha), Endurance (Sta), Might (Str), Persuasion (Cha)
Proficiencies: Occult, Perform, An Expertise

Visual: Dark Sight (Senses, Dark Vision 1, Noticeable -1 [Solid Chromatic Third Eyelid that seems to glow to others with Dark Sight when using Dark Sight], Sustained) [1]
All Senses: Seer Sight (Senses [Postcognition or Precognition], Limited 1 [Must touch whatever they want to see the past or future of], Noticeable [Eyes begin to glow same color as chromatic eyelid], Tiring) [1]
Sturdy: Your lifting and carrying capacity better than most, giving you +1 to your Strength rank for determining how much you can lift and carry, but does not increase your Strength damage or other effects of your Strength rank (Enhanced Strength 1, Limited [Lift and Carry]) [1]
Longevity: Once you reach maturity you age at a slower rate, and have a longer lifespan. In addition, you gain Resistance against Aging effects (Immunity, Aging 1, Half Effect) [1/2]
Drive: Rather than eat or drink, you can focus on a task, job, craft, or mission. You need half as much food or water as other races to gain the same benefits. In addition, you gain Resistance against Hunger or Thirst effects (Immunity, Starvation and Thirst 1, Half Effect) [1/2]
Shadow Adaptation: 1 Power Point to spend on an additional Territorial Adaptation, or a Control or Sensory Power. Your appearance is always affected by your chosen Shadow Adaptation if you choose a Power and should have the Noticeable Flaw [1]
Territorial Adaptations: Choose 2 Territorial Adaptations that define you, all from a chosen Native Environment or Wetlands and offering particular benefit options. Your appearance is always affected by your chosen adaptations. You also take an additional hubris at 1st level from one of those suggested by your Native Environment or Wetlands. The Power Point awarded by this hubris is already spent on this racial ability (Hubris) [1]
Racial Edges [1]

  • Second Chance
  • Specialization (Bludgeoning and Slashing Weapons)
  • Quirk (Difficult): Once per day this quirk can be activated as if you had one of the remaining hubris options from your Territorial adaptations [-1]

Languages: Common, Dwarven or Gargant [0]
Skills: 2 Heritage Ranks each to any 2 Affinity Skills available to this Clan [2]
Proficiencies: 2 Heritage Ranks each to any 2 Affinity Proficiencies available to this Clan [1]

Description: Valas average between six and eight feet tall with wiry to brawny broad shouldered builds, and skin and hair shades much like humans, though typically with a grayish or bluish tinge and can vary drastically depending on territorial adaptations, and eye colors of violet, grey, red, or yellow typically, that glow purple, silver, red, or gold when using their Dark Sight. Valas tend to have various features depending on their Territorial and Shadow Adaptations. Facial and body hair can average from sparse to thick.

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